Seven years on, BioWare creative director John Epler reflects on Mass Effect: Andromeda's failure. While feeling that the ...
Most pundits pointed out Andromeda’s various technical issues and lack of polish as some of the main issues people had with ...
Whatever BioWare has in store for Mass Effect 5, project director Michael Gamble said it’ll look and sound like Mass Effect. The studio decided not to make Andromeda’s lighter tone a central ...
BioWare's John Epler reckons Mass Effect Andromeda was a 'better game' than its reviews at the time suggested.
The biggest lesson that BioWare learned from Mass Effect: Andromeda’s botched launch was the importance of polish. The game became the butt of jokes and a slew of memes for its hilarious visual ...
Technical issues could prove an obstacle to a Dragon Age Legendary Edition, a designer on Dragon Age: The Veilguard reveals.
While it’s normal — and even expected — single-player games to have DLC post-launch these days, that won’t be the case for ...
BioWare also committed to it being a single ... Could 2819 be the year they arrived in Andromeda? References to Andromeda is immediately interesting, both for the Mass Effect game of the same ...
Developer BioWare can still throw a party and call the game a record-breaker since it did set a new record for the studio ...
The Veilguard isn’t like the past games in a lot of ways, and there’s one more thing you can add to that list.
Veteran Bioware creative director John Epler looks back on the lessons learned from the studio's failed multiplayer game ...