He’s worked this out by mounting the camera on a CNC gantry and programming it to make two passes along slightly ... We’ve embedded both a 3D video as well as behind-the-scenes filming video ...
However, [Chris Tully] has used the 90s HyperCard platform to create an FPS of his own ... It was certainly never intended for making pseudo-3D video games, but that just makes [Chris’s ...
These were different from pixel art as vector graphics used lines and geometric shapes to create images ... A New Dimension ...