Halo Studios, aka 343 Industries, have confirmed that Halo Infinite campaign updates are not happening, so new weapons won't ...
Halo Infinite has been a fan-favorite title since it launched on December 8, 2021. The game features a total of 15 missions that players can enjoy in a massive open world. The developers have made ...
Antonio Alarcón López on MSN2d
Minecraft Legends, Halo Infinite, and More
Victor Wembanyama scores career-high 50 points as LeBron James and Giannis Antetokounmpo also shine Scientists recreate ...
In fact, the whole Greater Journey update is a nostalgia ride with content like the Third-Person Firefight taking players ...
Please verify your email address. Halo Infinite 2 was in development using the Slipspace Engine but was canceled after a move to Unreal Engine 5, according to a report. The creative team moved to ...
Please verify your email address. With Halo Studios moving development to Epic Games' Unreal Engine 5, the Halo franchise may now have a hopeful future ahead of itself. At the Championship ...
I heard Jason Schreier was going to be doing a “what went wrong at 343” piece to figure out what on earth has been up with Halo Infinite lately, and now that it’s here, of course ...
The maps that appear in the playlist were created with community experts in Forge, the multiplayer map editor first ...
Halo 2's iconic E3 demo will be available as a free mod for the Halo: The Master Chief Collection on Steam starting on ...
GameSpot may get a commission from retail offers. A developer at Halo Infinite support studio Certain Affinity has listed a "canceled battle royale mode" for the game on their LinkedIn resume.
A few years back, he was brought in to try to wrangle the struggling Halo Infinite campaign into something coherent for launch. The end result was a campaign that was generally well-received (I ...
When Halo Studios (formerly 343) announced this year that it was moving on from Halo Infinite to focus on what's next, I took that as a sign that the days of significant Infinite updates were ...