The chief executive of South Korean publisher Krafton reveals the company's reason for acquiring Hi-Fi Rush developer Tango ...
Krafton CEO Changhan "CH" Kim said that the South Korean publisher acquired Hi-Fi Rush developer Tango Gameworks to preserve ...
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The ...
PUBG publisher Krafton has sad it didn't buy Tango Gameworks from Microsoft because it cares about making a profit, with CEO Changhan Kim admitting "we don't think Hi-Fi Rush 2 is going to make us ...
Tango Gameworks founder Shinji Mikami says he thought the studio would be safe after his departure if they continued making ...
Most business deals like this are about money to some extent, but Krafton's CEO said the deal to buy Tango Gameworks was more about preserving creativity.
Last month, Krafton acquired both Tango Gameworks and Hi-Fi Rush IP from Xbox. This acquisition means that the studio will no longer be shut down as was previously announced. The move comes after fans ...
Krafton's CEO has said the decision to acquire Tango Gameworks wasn't financially driven, admitting Hi-Fi Rush 2 is probably not going to make money.
Hint: it wasn’t because the studio was a major moneymaker. Despite being Xbox’s biggest and most charming exclusive released in 2023, the rhythm-based action game Hi-Fi Rush couldn’t save ...
"I had thought the studio would be safe as long as they continued to make Hi-Fi Rush games," explained Mikami during an interview with IGN. "That's one of the reasons I left Tango Gameworks.
Krafton's acquisition of Hi-Fi Rush studio Tango Gameworks was motivated by the desire to maintain its legacy, rather than actually make money. Krafton boss Changhan 'CH' Kim spoke to Game ...
Publisher Krafton last month announced it had acquired developer Tango Gameworks and the Hi-Fi Rush IP from Xbox. Krafton CEO Changhan 'CH' Kim in an interview with Game Developer revealed the ...