What’s the best Quest game overall? The Meta Quest 2 and 3 are our favorite VR headsets of all time, and it's largely because there are so many wonderful experiences you can try in these self ...
Minecraft' is Also Now Dropping PC VR Support in 2025 in Addition to PSVR Valve says in the SteamVR 2.8 release notes (seen below) that the update also comes along with a number of bug fixes and ...
I also have for you an excellent new VR game, a delightful new reading gadget, a nice RSS reader update, a new browser worth trying, and much more. / A weekly newsletter by David Pierce designed ...
If you’re looking to pick up the best VR headset or you have already snagged a Meta Quest 3 or Meta Quest 3S, you’ll want to know how to use it best. I know that finding new VR titles can be a ...
Happy Friday, folks. It’s so unbelievably Autumn here in New York, with leaves crunching underfoot and the smell of what Google tells me is fungi and bacteria digesting those leaves. It was a ...
GameSpot may get a commission from retail offers. There are only a handful of months left to play Minecraft in VR. That's because developer Mojang is ditching support for VR and mixed-reality ...
October 24, 2024 – HTC VIVE has this week announced that it will be running a Halloween sale on its VIVEPORT platform, offering two special promotions on horror-themed virtual reality (VR) content.
For them—the newbies and the VR-curious—$300 is a much more attractive price. (That’s for the 128 GB of storage space, by the way. Add another $100 if you want the 256 GB model.) Those ...
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In a post-match interview after the 5-2 defeat to Morocco, Yaw Ampofo Ankrah was blunt in stating that a lot more work needs to be done to build up the quality of the Sharks.
The Washington Commanders’ offensive coordinator Kliff Kingsbury is all-in on VR training, something the team’s star quarterback Jayden Daniels credits for accelerating his development ...
Research of online victimization in the metaverse is sorely lacking. A new study explored harm in the metaverse and VR devices among a sample of 5,005 U.S. teens aged 13 to 17. Findings show a ...