According to an industry insider, 'Concord' cost Firewalk Studios $300 million to make and was thought to be "the future of PlayStation".
Concord’s supposed $400m budget / cost of development have been the talk of the town all weekend, but the claim is being ...
In case you missed it, ex-IGN journalist Colin Moriarty claimed on his Sacred Symbols podcast via a source at Firewalk Studios that Concord boasted a $400 million budget. The source also stated that ...
Moriarty also claimed that Concord represented Sony's “biggest loss ever on a game,” considering the company had fronted most of the $400 million budget. “it's the biggest game Sony has ever released ...
Colin points the finger directly for this at Hermen Hulst, CEO of Sony Interactive Entertainment Studio Business Group. It ...
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Concord was recently delisted in record time, after an awful beta. You could argue that the writing was on the wall, but it rocked the gaming industry. After al ...
It seemed obvious that Sony was going to take a huge loss on Concord, given its high cost, immediately disastrous playercount ...
It is time for Sony to realize that online multiplayer games were never the company’s forte and their desperate attempts to ...
In the time since, Kotaku understands that developers at Firewalk Studios have been in limbo about their future as they await Sony’s decision about what comes next for Concord and the team. - Ethan ...
What's surprising is not that the game flopped, but how much PlayStation believed in the game. The report mentions that Sony viewed Concord as the "future of PlayStation" and a product on the level of ...
According to the Sacred Symbols podcast, Concord's budget was around $400 million, and suffered from toxic positivity ...